|
Post by authkingdan on Apr 24, 2013 22:50:36 GMT -5
Me, darth tater, and spriggs were discussing this idea in-game and we all thought it would be a great idea for the PD to have individual teleporters to teleport to different areas. They told me to post this thread in the forum so I am going to express my ideas in this thread. My ideas for the PD teleporters are:
- 5 teleporters - 1st to 9 lakes, 2nd to colony apt roofs, 3rd to downunder apts, 4th right outside of PD, and 5th top of Hill - No rebels can get into the teleporter room/possibly armor chargers inside the teleporter room - Teleporters aren't automatically rather you have to click your use button
EDIT: You can consider there to be teleporters scattered around the map for police to use to teleport back to the teleporter room
|
|
|
Post by spriggs on Apr 24, 2013 23:56:15 GMT -5
I like it!
|
|
|
Post by smakosz on Apr 25, 2013 8:37:46 GMT -5
Great Idea.
I also would like if the PD would be less joinables for rebels , like make closed doors and stuff. If you know what I mean ...
|
|
|
Post by authkingdan on Apr 25, 2013 16:05:52 GMT -5
Great Idea. I also would like if the PD would be less joinables for rebels , like make closed doors and stuff. If you know what I mean ... Yes! I agree with your idea, smak. I was telling them the idea of every door for the PD to have 1000+ locks and no walls to jump over. The PD should be rebel free and hardcore. in other words, badass
|
|
|
Post by smakosz on Apr 26, 2013 1:32:07 GMT -5
Don't must be with locks , I think a door which cloeses itself would be enought.
|
|
|
Post by authkingdan on Apr 26, 2013 16:14:08 GMT -5
Don't must be with locks , I think a door which cloeses itself would be enought. I prefer sliding doors which I think what your point is. Sliding doors are easier than doors with handles
|
|